Beginner Guide
Get started with Flippy's first climb, learn how to recover from falls, and understand the core physics before leaving the Storm Drains.
Official teaser · Elegant Horse Studios · YouTube · YouTube ↗
Become Flippy, a lost brick phone fighting to climb out of the Trashlands and reunite with Jeff. Master rotation-based movement and vibration jumps across ten challenging areas, either solo or in online co-op. Learn the ropes in Chill Mode or take on the unforgiving climb.
Start Here
Get started with Flippy's first climb, learn how to recover from falls, and understand the core physics before leaving the Storm Drains.
Learn rotation-based movement, high jumps, long jumps, camera aiming, and momentum so you can clear your first difficult obstacles.
Discover how Chill Mode makes the climb more forgiving with checkpoints, and decide when you are ready for the full Hard Mode challenge.
Learn about the Trashlands and practice rotation, high jumps and long jumps for the climb.
FROM THE WIKI
Learn what NPC challenges involve, how their cosmetic rewards fit into progression, and which movement basics to practice first.
Read guidecollectiblesFind out how Flippy's playable phone games fit into exploration, where to open Phone OS, and which mini-games appeared in the official demo.
Read guideguideStart Flipping is Hard with camera-relative controls, high and long jumps, Chill checkpoints, and a practical plan for your first climb.
Read guideguideFlipping is Hard Chill Mode adds collectible checkpoints and respawning. Compare it with Hard Mode and learn what the official sources confirm.
Read guideguideLearn Flipping is Hard controls: WASD camera-relative rotation, high and long jumps, the Tab phone interface, and community movement tips.
Read guideguidePress Space for a high jump or direction plus Space for a long jump in Flipping is Hard. Learn camera setup and the limits of demo-era tips.
Read guideguideLearn the community-reported momentum high jump setup, when to release W, and how it differs from a basic vertical jump.
Read guideguideUnderstand the long-jump input and the demo community's wall-jump method, including why renewed surface contact matters.
Read guideFlippy Wiki
Flipping is Hard is a precision physics platformer developed by Elegant Horse Studios. You play as Flippy, a lost brick phone who must spin, jump, and climb through ten surreal areas of the Trashlands to reunite with Jeff.
Play solo or together online, and use Chill Mode checkpoints if you want a more forgiving journey. Optional NPC challenges, unlockable phone cosmetics, hidden collectibles, and speedrun-friendly mechanics give players more to explore beyond the main climb.
Choose a topic for your next climb.
Start your journey as Flippy, a lost brick phone trying to climb through the Trashlands and reunite with Jeff. Learn the basic movement system, choose a difficulty mode, and prepare for the first challenging areas.
Choose solo play or online co-op, then decide between the unforgiving Hard Mode and checkpoint-based Chill Mode.
Practice rotating Flippy with WASD, using the camera direction to control how the phone flips.
Press Space without a direction for a high jump, or hold a direction with Space for a long jump.
Begin climbing through the Storm Drain, the first of ten interconnected areas in the Trashlands.
Learn to manage momentum and land on stable surfaces before attempting longer and more difficult jumps.
Master Flippy's unusual rotation-only movement and vibration jumping mechanics. Learn the difference between high jumps and long jumps, and discover why camera direction and momentum matter for every climb.
Use WASD to rotate Flippy relative to the camera rather than the phone's facing direction.
Press Space without holding a movement direction to perform a high jump for vertical elevation.
Hold a directional key while pressing Space to perform a long jump for greater horizontal distance.
Aim with the camera before rotating and jumping to control the direction of your movement.
Press Tab to open Flippy's phone interface, which includes minigames, stats, checkpoints, and cosmetics.
Explore community-reported cosmetic redemption codes for Flipping is Hard, including codes shared during the demo period. The full game launched on October 16, 2026, and these codes have not yet been independently verified in the release version.
flippy_the_phoneFinn the Human-inspired phone skin, according to a Steam community report. Full-release redemption has not been verified.UnverifiedLight_BlueCommunity-reported cosmetic code from the demo period. The exact reward and current redemption status remain unconfirmed.Unverifiedgive_feedbackCode shared by a Steam community member. Its cosmetic reward and full-release validity have not been confirmed.UnverifiedGold_Red_PhoneCommunity-reported phone cosmetic code. Current redemption status and the specific reward require in-game verification.UnverifiedExplore the ten-area Trashlands and the movement skills needed to climb toward Jeff.
Ten connected areas lead upward through the Trashlands.
Storm drains, cardboard, playground structures, Candyland, a toy chest, a grid and a fridge feature in the official overview.
Rotate Flippy, aim the camera and choose high or long jumps.
Understand how Chill Mode changes the climbing experience by introducing checkpoints that protect your progress. Compare the forgiving mode with the standard Hard Mode and learn how to access checkpoint features through Flippy's phone interface.
Select Chill Mode for a climbing experience that includes checkpoints instead of the standard no-checkpoint challenge.
Climb through the Trashlands and collect checkpoints as you progress through the world.
Open Flippy's phone interface with Tab on PC to access the checkpoint-related features.
Use collected checkpoints to respawn after a fall rather than repeating the entire climb from the beginning.
Choose Hard Mode when you want the intended punishing experience without checkpoint protection.
Learn how online co-op works in Flipping is Hard, including Steam Friends lobbies and mechanics for assisting other climbers. Discover Help Beams, Microwaves, and proximity voice chat while preparing to tackle difficult sections with friends.
Players can climb the same Trashlands world together instead of completing the adventure alone.
A multiplayer assistance mechanic that pulls fallen friends upward toward another player's position.
An additional multiplayer assistance mechanic mentioned in the official full-release announcement.
In-game voice communication changes with player distance, allowing nearby climbers to hear one another more clearly.
The official website describes private, friends-only, and invite-only Steam lobby options.
Explore optional movement challenges and cosmetic rewards across the Trashlands.
The Steam description lists 16 NPCs with challenges.
Completing NPC challenges is one route to cosmetic unlocks.
Practice rotation and vibration jumps before attempting harder trials.
Find out how phone cases, charms, stickers and playable phone games fit into the climb.
Customize Flippy with cases, charms, stickers and accessories.
The official site names hidden loot, NPC challenges and world codes as cosmetic sources.
Find and unlock classic mobile games that run on Flippy’s screen.
The essentials before your next attempt.
Use WASD to rotate relative to the camera. Space alone gives a high jump; hold a direction with Space for a long jump.
Yes. Chill Mode lets you collect checkpoints and respawn at them. Hard Mode is the intended climb without checkpoints.
Yes. Online co-op uses Steam lobbies and includes the Help Beam and proximity voice chat.
No. Community reports from the demo do not establish whether a code still redeems in the full release.
From your first vibration jump to tricky climbs, co-op saves, and optional NPC challenges, find practical guides to make every flip count. Master Flippy's momentum, pick your difficulty, and climb your way back to Jeff.
Read the Beginner Guide